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This engine is a complete danmaku game project in the dodge 'em up style. You control a spark that is flying through space and dodging lasers/bullets. It has been tested to work on Windows PC. It will also work on Android if you have the Android export module for GameMaker: Studio. It should be easy to adapt the engine to other platforms. All you need to do to have your own game is add your own graphical assets and sound assets.
The engine infinitely generates random bullet patterns and has a single endless level for an endless danmaku game that works similar to an endless runner game.
The engine runs smoothly on Windows PC and Android. It contains some comments and it is easy to use and easy to customize.
For the demo, use the mouse for movement and use the Backspace key to go back to the main menu screen or to exit the game if you are already at the main menu screen. For Android, the engine uses the touch-screen for movement (drag your finger on the screen) and the device's back button for navigation/exiting. In both versions of the game, you can also click/tap the Play and Exit buttons on the main menu screen.
You may use this engine and all of the assets that come with it in all of your personal and commercial projects with no credit necessary.
End User Licence Agreement (EULA).